The philosophy of computer games / edited by Hallvard Fossheim, Tarjei Mandt Larsen
| Online: | Connect to electronic book |
|---|---|
| Location: |
Retrieving Holdings Information |
| Subjects: | Computer games--Philosophy Electronic books |
| Formats: | Electronic Resource, Remote |
| Material Type: | Books |
| Language: | English |
| Audience: | Unspecified |
| Published: | Dordrecht ; New York : Springer, 2012 |
| Series: | Philosophy of engineering and technology v. 7 Philosophy of engineering and technology v. 7 |
| LC Classification: | G, GV |
| Alternate Titles: | In: SpringerLink (OCoLC)43927870 In: OhioLINK electronic book center (Online) (OCoLC)180989150 Print version: Philosophy of computer games. (DLC) 2012940737 (OCoLC)781500817 Dordrecht ; London ; New York : Springer, c2012 9789400742482 |
| Additional Authors: | Fossheim, Hallvard Larsen, Tarjei Mandt SpringerLink (Online service) |
| Notes: | ISBN: 9789400742499 (electronic bk.) ISBN: 9400742495 (electronic bk.) ISBN: 9789400742482 ISBN: 9400742487 Contents: Part 1. PLAYERS AND PLAY -- Introduction to Part I: Players and Play / Tarjei Mandt Larsen -- Enter the Avatar: The Phenomenology of Prosthetic Telepresence in Computer Games / Rune Klevjer -- Computer Games and Emotions / Petri Lankoski -- Untangling Gameplay: An Account of Experience, Activity and Materiality Within Computer Game Play / Olli Tapio Leino -- Erasing the Magic Circle / Gordon Calleja -- General Introduction / John Richard Sageng, Hallvard Fossheim and Tarjei Mandt Larsen -- Part 2. PLAY AND ETHICS -- Introduction to Part II: Ethics and Play / Hallvard Fossheim -- Digital Games as Ethical Technologies / Miguel Sicart -- Virtual Rape, Real Dignity: Meta-Ethics for Virtual Worlds / Edward H. Spence, Edward H. Spence and Edward H. Spence -- Ethics and Practice in Virtual Worlds / Ren Reynolds -- The Ethics of Computer Games: A Character Approach / Adam Briggle -- Part 3. GAMES AND GAMEWORLDS -- Introduction to Part III: Games and Gameworlds / John Richard Sageng -- Videogames and Fictionalism / Grant Tavinor -- Fiction and Fictional Worlds in Videogames / Aaron Meskin and Jon Robson -- In-Game Action / John Richard Sageng -- Reality, Pretense, and the Ludic Parenthesis / Olav Asheim -- Are Computer Games Real? / Patrick Coppock Description based on print version record |
| Physical Description: | 1 online resource (viii, 284 p.) : ill |
| OCLC Number: | 800347212 |
| ISBN/ISSN: | 9789400742499 9400742495 9789400742482 9400742487 |