Computers and games third international conference, CG 2002, Edmonton, Canada, July 25-27, 2002 : revised papers / Jonathan Schaeffer, Martin Müller, Yngvi Björnsson (eds.)

Author(s): CG 2002 (2002 : Edmonton, Alta.)
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Subjects: Microcomputers--Congresses
Computer games--Congresses
Formats: Electronic Resource, Remote
Material Type: Books
Language: English
Audience: Unspecified
Published: Berlin ; New York : Springer, 2003
Series: Lecture notes in computer science 2883
Lecture notes in computer science 2883
Table of Contents: Distinguishing Gamblers from Investors at the Blackjack Table / David Wolfe 1
MOUSE([mu]): A Self-teaching Algorithm that Achieved Master-Strength at Othello / Konstantinos Tournavitis 11
Investigation of an Adaptive Cribbage Player / Graham Kendall, Stephen Shaw 29
Learning a Game Strategy Using Pattern-Weights and Self-play / Ari Shapiro, Gil Fuchs, Robert Levinson 42
PDS-PN: A New Proof-Number Search Algorithm / Mark H. M. Winands, Jos W. H. M. Uiterwijk, Jaap van der Herik 61
A Generalized Threats Search Algorithm / Tristan Cazenave 75
Proof-Set Search / Martin Muller 88
A Comparison of Algorithms for Multi-player Games / Nathan Sturtevant 108
Selective Search in an Amazons Program / Henry Avetisyan, Richard J. Lorentz 123
Playing Games with Multiple Choice Systems / Ingo Althofer, Raymond Georg Snatzke 142
The Neural MoveMap Heuristic in Chess / Levente Kocsis, Jos W. H. M. Uiterwijk, Eric Postma, Jaap van der Herik 154
Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi / Reijer Grimbergen, Jeff Rollason 171
Solitaire Clobber / Erik D. Demaine, Martin L. Demaine, Rudolf Fleischer 188
Complexity of Error-Correcting Codes Derived from Combinatorial Games / Aviezri S. Fraenkel, Ofer Rahat 201
Analysis of Composite Corridors / Teigo Nakamura, Elwyn Berlekamp 213
New Winning and Losing Positions for 7x7 Hex / Jing Yang, Simon Liao, Miroslaw Pawlak 230
Position-Value Representation in Opening Books / Thomas R. Lincke 249
Indefinite Sequence of Moves in Chinese Chess Endgames / Haw-ren Fang, Tsan-sheng Hsu, Shun-chin Hsu 264
ORTS: A Hack-Free RTS Game Environment / Michael Buro 280
Causal Normalization: A Methodology for Coherent Story Logic Design in Computer Role-Playing Games / Craig A. Lindley, Mirjam Eladhari 292
A Structure for Modern Computer Narratives / Clark Verbrugge 308
Tackling Post's Correspondence Problem / Ling Zhao 326
Perimeter Search Performance / Carlos Linares Lopez, Andreas Junghanns 345
Using Abstraction for Planning in Sokoban / Adi Botea, Martin Muller, Jonathan Schaeffer 360
A Small Go Board Study of Metric and Dimensional Evaluation Functions / Bruno Bouzy 376
Local Move Prediction in Go / Erik van der Werf, Jos W. H. M. Uiterwijk, Eric Postma, Jaap van den Herik 393
Evaluating Kos in a Neutral Threat Environment: Preliminary Results / William L. Spight 413
Author Index 429
Game Index 431
Alternate Titles: In: OhioLINK electronic book center (OCoLC)180989150
In: SpringerLink (OCoLC)43927870
Issued in other form: CG 2002 (2002 : Edmonton, Alta.) Computers and games : third international conference, CG 2002, Edmonton, Canada, July 25-27, 2002 : revised papers (OCoLC)53434600
Additional Authors: Schaeffer, Jonathan
Müller, Martin, 1965-
Björnsson, Yngvi, 1964-
SpringerLink (Online service)
Notes: Invalid LCCN: 2003067258
ISBN: 3540205454 (softcover : alk. paper)
ISBN: 9783540205456 (softcover : alk. paper)
Includes bibliographical references and index
Available to OhioLINK libraries
Reproduction notes: Electronic reproduction. Columbus, OH : OhioLINK, 2008. s2008 ohun s
Mode of access: World Wide Web
Physical Description: xi, 428 p. : ill. ; 24 cm
OCLC Number: 644364543
ISBN/ISSN: 3540205454
9783540205456

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